![]() ![]() These depend on what you're expecting as a playstyle for your Ranger, but each comes with unique cantrips. ![]() Your first two big customizations as a Ranger are choosing your Favored Enemy and Natural Explorer specializations. They have high Dexterity, are inherently stealthy, and have the race ability of "Lucky," which allows them to re-roll all 1s, which means critical fails will be an extremely rare sight for you. When it comes to your Ranger racial choice, Wood Elf makes a strong option for their high Dexterity and fleet-of-foot abilities, but if you want to play a stealth sniper style, go with the lightfoot Halfling. If you're the tank for your team, you want the enemies near you, so the push isn't optimal-plus you lose out on the opportunity for a reactionary attack if the enemy chooses to flee from you. Meanwhile, the downside to Punishing Attack is that it has a chance to push enemies away. Riposte grants you the ability to counter-attack, which can be super effective with two-weapon fighting styles. A solid approach is to swap out the Punishing Attacks bonus and take Riposte instead. ![]() On the melee side, the Battle Master option excels with some really good passive bonuses. Going the Eldritch Knight route basically makes you a battle mage, but with the current roster of characters, you're already likely to have some spellcasters in your party-so you might want to keep your Fighter's focus on melee. When you hit Level 3, you'll get the choice between becoming either a Battle Master or an Eldritch Knight. You'll also get an action surge on your first level-up, which provides you an extra action every use-so be ready to score some double hits. Fighters who need to tank a lot of damage to protect squishier allies should go down the protection route, while planning ahead to add some shield proficiencies. If you want to deal damage, dual-wielding can be useful, since it allows you to diversify your loadout between different weapon types and status effects. BALDURS GATE 3 CLASSES HOW TODo you want to focus on protection, handling great weapons, or dual-wielding weapons? Knowing how to specialize your Fighter will help you make your decisions early. Once you earn your first level-up, you'll unlock the ability to start taking traits, allowing you to start to really build your Fighter around a role. Dwarves favor axes and hammers, while Githyanki are better using swords. Be sure to keep your weapon preference in mind as you make your choice, as well. So in combining both boosts, you create an effective front-line melee character who can also soak up a lot of damage. The dwarf gets a modifier of +2 Constitution, the stat that dictates health, in addition to the Strength modifier. BALDURS GATE 3 CLASSES PATCH“We’re busy planning a Panel From Hell right around the corner that’ll serve as a deep dive into the new content for Patch 6,” says Larian.You'll get even better benefits by going for the Shield Dwarf. Larian only teased the class and will reveal more in their next Panel From Hell stream in the future. While fans got a chance to play the Sorcerer class at EGX, we still aren’t quite sure what to expect from it. At the third level, they learn Megamagic and can use Sorcery Points to empower spells to increase damage, cast multiple spells in a turn, protect allies, and more. Spell slots can also be sacrificed to gain back Sorcery Points. At the second level, they gain access to Sorcery Points and can use them to empower their spells or gain new spell slots. ![]() Sorcerers stand out from Wizards in the way they use their spells. It's time to class up, EGX! Those attending the show can check out a new class for Baldur's Gate 3, The Sorcerer! We can't wait to hear what you think about all the spells at your disposal… /kLCJLWoGXR- Baldur's Gate 3 October 7, 2021 ![]()
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